EPIC GAMES CASE STUDY
EPIC GAMES CASE STUDY, FOUNDER, FUNDING, REVENUE, INVESTORS, BUSINESS MODEL

Co-Founder & CEO: Tim Sweeney

EPIC GAMES BUSINESS MODEL
Epic Games is a game development studio that designs and publishes interactive games for computers, PlayStation, and smartphones.

FUNDING
Total Funding of Epic Games is $1.8 billion.
Funding received:
Jun 2012, $300M in Equity Round led by Tencent.
Oct 2018, $1.3B in Equity Round led by KKR, Iconiq, Kleiner Perkins, Lightspeed.
Jul 2020, $250M in Corporate Round led By Sony Corporation.

DISCOVER
Founded: 1991
Co-Founder & CEO: Tim Sweeney
The number of employees: 2,200+.
Sector: Gaming
Headquarters: Cary, North Carolina
Facebook Followers: 577,539+
Twitter Followers: 570,058+
Hub Tags: Unicorn
INVESTORS
Sony corporation, KKr, Iconiq, Kleiner Perkins, Lightspeed, Tencent.
MARKET VALUATION
$15B
EPIC GAMES ANNUAL REVENUE
$4.2B
COMPETITORS
Activision Blizzard, EA, Ubisoft, Steam, Unity, Valve, Hi-Rez
COMPANY ACQUIRED
Cubic Motion, Quixel, Houseparty, Psyonix, 3Lateral, Kamu, Cloudgine.
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EPIC GAMES CASE STUDY, FOUNDER, FUNDING, REVENUE, INVESTORS, BUSINESS MODEL